When Visual Studio colors constructs in an open document, this is actually the result of a process known as “classification”. We identified another “win” for memory usage for large solutions. Just like the past several Visual Studio releases, we’re continuing to chip away at tooling performance and responsiveness for larger codebases.
#Outlook mac 16.10 code
Instead, lightbulbs (with no error icon next to them) indicate that a code refactoring is available at your cursor position.Įven more tooling performance and responsiveness Refactorings are different from quick fixes in that they aren’t triggered by warnings or errors. This quick fix will bring that known type into a suggestion:įinally, we’ve added the first refactoring in the F# tools for Visual Studio. The F# compiler can give a confusing error, where code technically doesn’t compile, but the F# tools can actually infer a type that the compiler can’t. So it’s now re-enabled!Īdd type annotation to object of indeterminate type quick fix Over the span of Visual Studio 2019, we’ve made big strides in performance for the F# tools, including changing the implementation of the XML documentation scaffolding feature so it doesn’t impact UI delays anymore. The implementation was found to be a significant source of UI delays, which could be detrimental to an overall Visual Studio experience, especially if combined with large memory consumption. XML documentation scaffoldingĪt the start of Visual Studio 2019, we disabled a feature that allowed you to scaffold XML documentation in source due to performance concerns. The work is quite low-level and starts with some changes to the F# compiler and will likely also involve changes in the C# tooling as well. We’re doing more work to turn the remaining crosses into green check marks.
![outlook mac 16.10 outlook mac 16.10](https://cdn.vox-cdn.com/thumbor/P3_Fv7JuoQZ5cuYfh09NUQUh5ds=/0x0:2028x1239/1200x0/filters:focal(0x0:2028x1239):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/9468893/outlookformac2.jpg)
❌ You cannot Go to Definition on any F# symbol from C# and navigate to that spot in the F# codebase.❌ C# projects cannot “see” changes in an F# project without rebuilding.
![outlook mac 16.10 outlook mac 16.10](https://support.content.office.net/en-us/media/7da5afeb-81d1-413b-917c-bb157419b4f8.png)
![outlook mac 16.10 outlook mac 16.10](https://office-insider-media.azurefd.net/media/2021/06/Mac-Themes_1.png)
To summarize the current state of things, here’s a checklist: The inverse is still not true today, and there remains more work to be done to make the C# F# interop boundaries clean from a tooling standpoint. Starting with the VS 16.10 release, if you make a change to a C# project, you don’t need to rebuild it to see changes in an F# project!Īs shown in the video, I can make any modification and immediately see changes in the F# project. One of the biggest annoyances when working with C# and F# projects that interoperate in the same codebase is that you need to rebuild projects to see updates in other projects if they cross the C# F# boundary. Better mixing of C# and F# projects in your solution This allows colorization, tooltips, and further navigation to work exactly as if they had been declared as signature files in your own codebase. When you navigate, Visual Studio generates a complete F# Signature File that represents the module or namespace that the symbol lives under, with XML documentation if it is present.
![outlook mac 16.10 outlook mac 16.10](https://office-insider-media.azurefd.net/media/2021/06/Mac-Themes_2.png)
Now it’s here!Īs shown in the video, you can either use the f12 key or ctrl+click to navigate to a declaration, just like in source code in your own solution.
#Outlook mac 16.10 trial
We’ve had a feature request since 2016 and several trial implementations throughout the years. Let’s dive in! Go to Definition on external symbols
#Outlook mac 16.10 update
For this release, we’re continuing our trend of improving the F# experience in Visual Studio to build upon what was released in the VS 16.9 update last February. We’re excited to announce updates to the F# tools for Visual Studio 16.10.